Hey, question about Koprulu Sector. Why did you get rid of the 666 territory, accessible from the warp crystals? Having a territory that you could only attack into was a fantastic gameplay mechanic. Knowing their units would be stuck there forced players made it difficult to decide whether or not it was worth capturing and how many units to use to defend!
I am used to the Pit being in the bottom right corner from playing it on WF. Any plans on moving it out of the Mesa 1 to allow more players to capture it without prejudice?
Hey, I noticed that there's one continent on your board, Koprulu Sector, that seems kind of odd. "The Pit" gives +6, and it's part of the upper left player's mesa. Is that intentional?
I like your new version of Koprulu. I do have to let you know that out of all the maps that I suck at, that map is the one I suck at the most. Truly a point of pride for you, I am sure.